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Mega Turtle

General Information

  • The Mega Turtle is a special event involving a super weapon and Lt. Hammerman. It can be considered a spiritual successor to the Mega Crab.
  • It is a large base, just like the Mega Crab, with an infinite amount of stages. The base is situated on top of a red mechanical turtle.
  • It is not a part of the regular Event Cycle. There is no set schedule for when or how often the Mega Turtle will appear.

Visual Appearance

  • The Mega Turtle is a giant red machine that resembles a turtle.
  • Its head is rounded in shape. On its head there lies the insignia of the Blackguard and there are several features resembling those visible on the Gunboat, having a dual turret in the front and a radar dish on top. The head appears to be disjoint from the rest of the Mega Turtle.
  • The Mega Turtle has four flippers; each flipper has what appears to be an engine. Blackguard insignias are also present on the front two flippers.
  • What would be the tail of the Mega Turtle are two metallic structures that are symmetrical to one another. Each has tubing connecting it to the body of the Mega Turtle, and there also appears to be giant exhaust vents on top.
  • When viewed on the Archipelago, a giant skull can be seen on the body where the battlefield would be.
  • The body of the Mega Turtle is split into two halves, right and left. Perhaps the two halves open up to reveal the battlefield when scouting or attacking.

Stages

  • The Mega Turtle has an infinite amount of stages. Each stage is unlocked as the previous one is defeated.
  • Between stages, different parts of the floor will raise or lower. This changes the shape of the battlefield for each stage.
  • Stages can contain all regular Defensive Buildings and all Prototype Defenses.
  • Each stage of the Mega Turtle has more Defensive Buildings and more powerful Ice Statue boosts than the previous one.
  • To beat a stage, you must destroy the Mega Core.
  • Stages can also contain Critter Containers and Cryo Bombs, which are structures that were also present on the Mega Crab.

Attacks

  • Like with the Mega Crab, the Mega Turtle can only be attacked if the player has remaining attacks.
  • The player is provided with 3 attacks when the event first begins.
    • One attack is provided every 2.5 hours.
    • A maximum of 8 attacks can be stored.
    • One free attack is given upon the completion of any stage.

Unique Weapons

On each stage of the Mega Turtle, players will be able to fire a special weapon from the Gunboat. Many of these special weapons either behave similarly to existing Hero Abilities or certain gimmicks from the Mega Crab. Below is a list of such weapons.

Cryobomb

Cryobomb

The Cryobomb explodes upon contact with the battlefield, freezing all buildings over a large area as well as dealing a small amount of damage and detonating all types of Mines within it. It costs 6 Gunboat Energy to use initially, and the cost increases by 8 for every use.

Speed Serum

Speed Serum

The Speed Serum explodes upon contact with the battlefield, releasing a blast that increases the speed of all troops around it. It costs 6 Gunboat Energy to use initially, and the cost increases by 8 for every use.

Super Warrior

Super Warrior

The Super Warrior places a supercharged Warrior onto the battlefield, similar to one released by a Super Soldier Vat. Said Warrior will have increased health and damage, and will also freeze buildings that it hits. It costs 8 Gunboat Energy to use initially, and the cost increases by 5 for every use.

Crystal Critters

Gunboat Crystal Critters

The Crystal Critters can be deployed anywhere on the battlefield. They function identically to Crystal Critters used by Dr. Kavan, healing any injured troops however, the number of critters is fewer than those spawned by Dr. Kavan. It costs 6 Gunboat Energy to use initially, and the cost increases by 6 for every use.

Crystal Shield Projector

Crystal Shield Projector

The Crystal Shield Projector can be deployed anywhere on the battlefield. They function identically to Ice Shields used by Dr. Kavan, where they negate excess damage. It costs 5 Gunboat Energy to use initially, and the cost increases by 9 for every use.

Resurrection Bomb

Resurrection Bomb

The Resurrection Bomb revives any fallen troops anywhere on the battlefield. It functions identically to Second Wind used by Dr. Kavan. It costs 8 Gunboat Energy to use initially and the cost increases by 10 with each use.

Remote Hack

Remote Hack

The Remote Hack takes control of a single defense on the battlefield. It functions identically to the Universal Remote used by Cpt. Everspark, however with a few differences, most notably being capable of controlling the Mega Core which allows defenses to attack it. It initially costs 10 gunboat energy to deploy and increases by 10 with each use.

Deployable Turret

Deployable Turret

The Deployable Turret can be fired anywhere onto the battlefield. It is a stationary turret that fires at buildings. It costs 5 Gunboat Energy to use initially, and the cost increases by 5 for every use.

Tiny Shock

Tiny Shock

The Tiny Shock stuns a single building for a very long time. It costs 3 Gunboat Energy to use initially, and the cost increases by 3 for every use.

Rewards

Statistics

Stage
Resources Gained
Gold
Gold
Wood
Wood
Stone
Stone
Iron
Iron
1 36,600 8,400 10,000 16,000
2 48,000 11,000 14,000 22,000
3 60,000 18,000 28,000 14,000
4 72,000 16,000 21,000 33,000
5 92,000 21,000 43,000 27,000
6 110,000 33,000 26,000 52,000
7 140,000 33,000 66,000 42,000
8 170,000 79,000 39,000 51,000
9 200,000 96,000 48,000 62,000
10 240,000 110,000 73,000 57,000
11 290,000 87,000 67,000 130,000
12 340,000 160,000 100,000 80,000
13 390,000 91,000 110,000 180,000
14 440,000 130,000 200,000 100,000
15 490,000 140,000 110,000 230,000
16 550,000 250,000 160,000 120,000
17 600,000 280,000 180,000 140,000
18 650,000 190,000 300,000 150,000
19 690,000 200,000 160,000 320,000
20 740,000 220,000 340,000 170,000
21 780,000 230,000 180,000 360,000
22 820,000 240,000 380,000 190,000
23 870,000 400,000 200,000 260,000
24 900,000 420,000 270,000 210,000
25 930,000 280,000 430,000 210,000
26 960,000 450,000 220,000 280,000
27 990,000 460,000 290,000 230,000
28 1,000,000 230,000 300,000 470,000
29 1,000,000 490,000 310,000 240,000
30 1,000,000 320,000 250,000 500,000
31 1,100,000 510,000 330,000 250,000
32 1,100,000 260,000 330,000 520,000
33 1,100,000 530,000 260,000 340,000
34 1,100,000 270,000 340,000 540,000
35 1,100,000 270,000 350,000 550,000
36 1,100,000 510,000 330,000 250,000
37 1,200,000 280,000 570,000 360,000
38 1,200,000 290,000 370,000 580,000
39 1,200,000 580,000 370,000 290,000
40 1,200,000 290,000 380,000 590,000
41 1,200,000 380,000 600,000 300,000
42 1,300,000 300,000 610,000 390,000
43 1,300,000 390,000 300,000 610,000
44 1,300,000 620,000 400,000 310,000
45 1,300,000 630,000 310,000 400,000
46 1,300,000 630,000 400,000 310,000
47 1,300,000 320,000 410,000 640,000
48 1,300,000 650,000 410,000 320,000
49 1,400,000 650,000 320,000 420,000
50 1,400,000 330,000 660,000 420,000